What’s new in the MattePaint Terms of Service (from 1 July 2025)
There's new coat of paint on our legal texts, but here’s the human-sized version of what actually changed and why.
In a nutshell: we’re giving you more flexibility (Perpetual Licences), clearer and more relaxed boundaries (personal-use caps), strengthening our IP protection against AI, and clarifying renewal or downgrade scenarios, amongst a few other things.
A long-requested Perpetual Licence
Many studios told us they loved our library but needed to keep a few key sky domes or textures alive after a subscription ends. We’ve listened. The new Perpetual Licence is a one-time purchase that lists the exact files you want to keep using and spells out the permitted scope. It works whether you bought those assets during an active subscription or want to license them entirely outside a subscription. See Section 4.7 for the nuts and bolts and reach out if you're interested in a Perpetual Licence
Personal Licence rules relaxed and spelled out
Previously the Personal Licence was capped at USD$100k Annual Revenue of the member, this is now gone. Now, the focus ins on the project which must sit under USD$200k in budget/revenue and can’t be for a client earning more than US $1 m a year (Sections 1.3 and 4.4).
Freelancers sometimes asked whether a “pass-through” project for a big client still counted as eligible for a “personal licence”. To remove the guesswork we’ve hard-coded the limits.
Stronger guard-rails around AI and machine learning
AI development is moving fast and we want to make sure your assets don’t end up in somebody else’s training set. The new clauses outlaw feeding any Matte Paint asset (or derivatives) into an AI/ML system and clarify that local “generative-fill” style tools are fine only if the asset and data never leaves your machine (Sections 3.5 (h-i) and 4.10).
Prohibition on casual sharing
Handing assets or logins to an unlicensed collaborator is now labelled a material breach, which means we can suspend access straight away (see the revised Member responsibilities in Section 3.5(f)).
Miscellaneous tweaks you might notice
- Credit fair-use and downgrade rules - If you move to a lower plan, any credits above the new cap disappear, and we reserve the right to curb “excessive” usage that looks like someone gaming the system (Section 1.4).
- End-of-licence housekeeping – When a subscription ends you must delete all MattePaint files (including backups) unless they’re listed on a Perpetual Licence. Only “Completed Creations” that were fully final before the expiry can stay online; anything still in production needs an active licence. This keeps the library tidy and avoids grey areas about half-finished work.
- Light-touch audit right – If we suspect assets were used after a licence lapsed, we can ask for project files or version history for up to 24 months post-expiry, and we pay the audit costs unless we find a breach. It’s there to catch outright misuse, not to hassle regular users.
- Plain-language definitions - We’ve improved some of our definitions with simpler explanations
- NFT ban carried forward - The absolute prohibition on using MattePaint assets in NFTs remains unchanged but is now grouped with other “non-permitted uses” for clarity (Section 4.8(e)).